dynare/mex/sources/sobol/gaussian.hh

166 lines
4.7 KiB
C++

/* Generates gaussian random deviates from uniform random deviates.
**
** Pseudo code of the algorithm is given at http://home.online.no/~pjacklam/notes/invnorm
**
** Copyright © 2010-2024 Dynare Team
**
** This file is part of Dynare.
**
** Dynare is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Dynare is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Dynare. If not, see <https://www.gnu.org/licenses/>.
**
** AUTHOR(S): stephane DOT adjemian AT univ DASH lemans DOT fr
*/
#ifndef GAUSSIAN_HH
#define GAUSSIAN_HH
#include <algorithm>
#include <array>
#include <cmath>
#include <limits>
#include <numbers>
#include <vector>
#include <omp.h>
#include <dynblas.h>
using namespace std;
constexpr double lb = .02425;
constexpr double ub = .97575;
template<typename T>
T
icdf(const T uniform)
/*
** This function invert the gaussian cumulative distribution function.
**
*/
{
const array<T, 6> A {-3.969683028665376e+01, 2.209460984245205e+02, -2.759285104469687e+02,
1.383577518672690e+02, -3.066479806614716e+01, 2.506628277459239e+00};
const array<T, 5> B {-5.447609879822406e+01, 1.615858368580409e+02, -1.556989798598866e+02,
6.680131188771972e+01, -1.328068155288572e+01};
const array<T, 6> C {-7.784894002430293e-03, -3.223964580411365e-01, -2.400758277161838e+00,
-2.549732539343734e+00, 4.374664141464968e+00, 2.938163982698783e+00};
const array<T, 4> D {7.784695709041462e-03, 3.224671290700398e-01, 2.445134137142996e+00,
3.754408661907416e+00};
T gaussian = static_cast<T>(0.0);
if (0 < uniform && uniform < lb)
{
T tmp;
tmp = sqrt(-2 * log(uniform));
gaussian = (((((C[0] * tmp + C[1]) * tmp + C[2]) * tmp + C[3]) * tmp + C[4]) * tmp + C[5])
/ ((((D[0] * tmp + D[1]) * tmp + D[2]) * tmp + D[3]) * tmp + 1);
}
else
{
if (lb <= uniform && uniform <= ub)
{
T tmp, TMP;
tmp = uniform - .5;
TMP = tmp * tmp;
gaussian = (((((A[0] * TMP + A[1]) * TMP + A[2]) * TMP + A[3]) * TMP + A[4]) * TMP + A[5])
* tmp
/ (((((B[0] * TMP + B[1]) * TMP + B[2]) * TMP + B[3]) * TMP + B[4]) * TMP + 1);
}
else
{
if (ub < uniform && uniform < 1)
{
T tmp;
tmp = sqrt(-2 * log(1 - uniform));
gaussian
= -(((((C[0] * tmp + C[1]) * tmp + C[2]) * tmp + C[3]) * tmp + C[4]) * tmp + C[5])
/ ((((D[0] * tmp + D[1]) * tmp + D[2]) * tmp + D[3]) * tmp + 1);
}
}
}
if (0 < uniform && uniform < 1)
{
T tmp, tmp_;
tmp = .5 * erfc(-gaussian / sqrt(2.0)) - uniform;
tmp_ = tmp * sqrt(2 * numbers::pi) * exp(.5 * gaussian * gaussian);
gaussian = gaussian - tmp_ / (1 + .5 * gaussian * tmp_);
}
if (uniform == 0)
gaussian = -numeric_limits<T>::infinity();
if (uniform == 1)
gaussian = numeric_limits<T>::infinity();
return gaussian;
}
void
icdfm(int n, auto* U)
{
#pragma omp parallel for
for (int i = 0; i < n; i++)
U[i] = icdf(U[i]);
return;
}
void
icdfmSigma(int d, int n, auto* U, const double* LowerCholSigma)
{
double one = 1.0;
double zero = 0.0;
blas_int dd(d);
blas_int nn(n);
icdfm(n * d, U);
vector<double> tmp(n * d);
dgemm("N", "N", &dd, &nn, &dd, &one, LowerCholSigma, &dd, U, &dd, &zero, tmp.data(), &dd);
copy_n(tmp.begin(), d * n, U);
}
void
usphere(int d, int n, auto* U)
{
icdfm(n * d, U);
#pragma omp parallel for
for (int j = 0; j < n; j++) // sequence index.
{
int k = j * d;
double norm = 0.0;
for (int i = 0; i < d; i++) // dimension index.
norm = norm + U[k + i] * U[k + i];
norm = sqrt(norm);
for (int i = 0; i < d; i++) // dimension index.
U[k + i] = U[k + i] / norm;
}
}
void
usphereRadius(int d, int n, double radius, auto* U)
{
icdfm(n * d, U);
#pragma omp parallel for
for (int j = 0; j < n; j++) // sequence index.
{
int k = j * d;
double norm = 0.0;
for (int i = 0; i < d; i++) // dimension index.
norm = norm + U[k + i] * U[k + i];
norm = sqrt(norm);
for (int i = 0; i < d; i++) // dimension index.
U[k + i] = radius * U[k + i] / norm;
}
}
#endif