dynare/dynare++/parser/cc/static_atoms.hh

108 lines
3.8 KiB
C++

/*
* Copyright © 2006 Ondra Kamenik
* Copyright © 2019 Dynare Team
*
* This file is part of Dynare.
*
* Dynare is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Dynare is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Dynare. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef OGP_STATIC_ATOMS
#define OGP_STATIC_ATOMS
#include "dynamic_atoms.hh"
namespace ogp
{
class StaticAtoms : public Atoms, public Constants
{
protected:
using Tvarmap = map<string, int>;
using Tinvmap = map<int, string>;
/** Storage for names. */
NameStorage varnames;
/** Outer order of variables. */
vector<string> varorder;
/** This is the map mapping a variable name to the tree
* index. */
Tvarmap vars;
/** This is the inverse mapping. It maps a tree index to the
* variable name. */
Tinvmap indices;
public:
StaticAtoms() = default;
/** Conversion from DynamicAtoms. This takes all atoms from
* the DynamicAtoms and adds its static version. The new tree
* indices are allocated in the passed OperationTree. Whole
* the process is traced in the map mapping old tree indices
* to new tree indices. */
StaticAtoms(const DynamicAtoms &da, OperationTree &otree, Tintintmap &tmap)
: Atoms(), Constants(), varnames(), varorder(), vars()
{
import_atoms(da, otree, tmap);
}
/* Destructor. */
~StaticAtoms() override = default;
/** This imports atoms from dynamic atoms inserting the new
* tree indices to the given tree (including constants). The
* mapping from old atoms to new atoms is traced in tmap. */
void import_atoms(const DynamicAtoms &da, OperationTree &otree,
Tintintmap &tmap);
/** If the name is constant, it returns its tree index if the
* constant is registered in Constants, it returns -1
* otherwise. If the name is not constant, it returns result
* from check_variable, which is implemented by a subclass. */
int check(const string &name) const override;
/** This assigns a given tree index to the variable name. The
* name should have been checked before the call. */
void assign(const string &name, int t) override;
int
nvar() const override
{
return varnames.num();
}
/** This returns a vector of all variables. */
vector<int> variables() const override;
/** This returns a tree index of the given variable. */
int index(const string &name) const;
/** This returns a name in a outer ordering. (There is no other ordering.) */
const string &
name(int i) const
{
return varorder[i];
}
/** Debug print. */
void print() const override;
/** This registers a variable. A subclass can reimplement
* this, for example, to ensure uniqueness of the
* name. However, this method should be always called in
* overriding methods to do the registering job. */
virtual void register_name(string name);
/** Return the name storage to allow querying to other
* classes. */
const NameStorage &
get_name_storage() const
{
return varnames;
}
protected:
/** This checks the variable. The implementing subclass might
* want to throw an exception if the variable has not been
* registered. */
virtual int check_variable(const string &name) const = 0;
};
};
#endif