dynare/dynare++/tl/cc/sthread.hh

628 lines
18 KiB
C++

// Copyright 2004, Ondra Kamenik
// Simple threads.
/* This file defines types making a simple interface to
multi-threading. It follows the classical C++ idioms for traits. We
have three sorts of traits. The first is a |thread_traits|, which make
interface to thread functions (run, exit, create and join), the second
is |mutex_traits|, which make interface to mutexes (create, lock,
unlock), and third is |cond_traits|, which make interface to
conditions (create, wait, broadcast, and destroy). At present, there
are two implementations. The first are POSIX threads, mutexes, and
conditions, the second is serial (no parallelization).
The file provides the following interfaces templated by the types
implementing the threading (like types |pthread_t|, and |pthread_mutex_t|
for POSIX thread and mutex):
\unorderedlist
\li |thread| is a pure virtual class, which must be inherited and a
method |operator()()| be implemented as the running code of the
thread. This code is run as a new thread by calling |run| method.
\li |thread_group| allows insertion of |thread|s and running all of
them simultaneously joining them. The number of maximum parallel
threads can be controlled. See below.
\li |synchro| object locks a piece of code to be executed only serially
for a given data and specified entry-point. It locks the code until it
is destructed. So, the typical use is to create the |synchro| object
on the stack of a function which is to be synchronized. The
synchronization can be subjected to specific data (then a pointer can
be passed to |synchro|'s constructor), and can be subjected to
specific entry-point (then |const char*| is passed to the
constructor).
\li |detach_thread| inherits from |thread| and models a detached
thread in contrast to |thread| which models the joinable thread.
\li |detach_thread_group| groups the detached threads and runs them. They
are not joined, they are synchronized by means of a counter counting
running threads. A change of the counter is checked by waiting on an
associated condition.
\endunorderedlist
What implementation is selected is governed (at present) by
|HAVE_PTHREAD|. If it is defined, then POSIX threads are linked. If
it is not defined, then serial implementation is taken. In accordance
with this, the header file defines macros |THREAD|, |THREAD_GROUP|,
and |SYNCHRO| as the picked specialization of |thread| (or |detach_thread|),
|thread_group| (or |detach_thread_group|), and |synchro|.
The type of implementation is controlled by |thread_impl| integer
template parameter, this can be |posix| or |empty|.
The number of maximum parallel threads is controlled via a static
member of |thread_group| and |detach_thread_group| classes. */
#ifndef STHREAD_H
#define STHREAD_H
#ifdef HAVE_PTHREAD
# include <pthread.h>
#else
/* Give valid types for POSIX thread types, otherwise the templates fail in empty mode.
Don't use typedefs because on some systems |pthread_t| and friends are typedefs even
without the include. */
# define pthread_t void *
# define pthread_mutex_t void *
# define pthread_cond_t void *
#endif
#include <cstdio>
#include <list>
#include <map>
namespace sthread
{
using namespace std;
class Empty
{
};
// classical IF template
/* Here is the classical IF template. */
template<bool condition, class Then, class Else>
struct IF
{
typedef Then RET;
};
template<class Then, class Else>
struct IF<false, Then, Else>
{
typedef Else RET;
};
enum { posix, empty};
template <int>
class thread_traits;
template <int>
class detach_thread;
/* The class of |thread| is clear. The user implements |operator()()|,
the method |run| runs the user's code as joinable thread, |exit| kills the
execution. */
template <int thread_impl>
class thread
{
typedef thread_traits<thread_impl> _Ttraits;
typedef typename _Ttraits::_Tthread _Tthread;
_Tthread th;
public:
virtual ~thread()
{
}
_Tthread &
getThreadIden()
{
return th;
}
const _Tthread &
getThreadIden() const
{
return th;
}
virtual void operator()() = 0;
void
run()
{
_Ttraits::run(this);
}
void
detach_run()
{
_Ttraits::detach_run(this);
}
void
exit()
{
_Ttraits::exit();
}
};
/* The |thread_group| is also clear. We allow a user to insert the
|thread|s, and then launch |run|, which will run all the threads not
allowing more than |max_parallel_threads| joining them at the
end. This static member can be set from outside. */
template <int thread_impl>
class thread_group
{
typedef thread_traits<thread_impl> _Ttraits;
typedef thread<thread_impl> _Ctype;
list<_Ctype *> tlist;
typedef typename list<_Ctype *>::iterator iterator;
public:
static int max_parallel_threads;
void
insert(_Ctype *c)
{
tlist.push_back(c);
}
/* The thread group class maintains list of pointers to threads. It
takes responsibility of deallocating the threads. So we implement the
destructor. */
~thread_group()
{
while (!tlist.empty())
{
delete tlist.front();
tlist.pop_front();
}
}
/* Here we run the threads ensuring that not more than
|max_parallel_threads| are run in parallel. More over, we do not want
to run a too low number of threads, since it is wasting with resource
(if there are). Therefore, we run in parallel |max_parallel_threads|
batches as long as the remaining threads are greater than the double
number. And then the remaining batch (less than |2*max_parallel_threads|)
is run half by half. */
void
run()
{
int rem = tlist.size();
iterator pfirst = tlist.begin();
while (rem > 2*max_parallel_threads)
{
pfirst = run_portion(pfirst, max_parallel_threads);
rem -= max_parallel_threads;
}
if (rem > max_parallel_threads)
{
pfirst = run_portion(pfirst, rem/2);
rem -= rem/2;
}
run_portion(pfirst, rem);
}
private:
/* This runs a given number of threads in parallel starting from the
given iterator. It returns the first iterator not run. */
iterator
run_portion(iterator start, int n)
{
int c = 0;
for (iterator i = start; c < n; ++i, c++)
{
(*i)->run();
}
iterator ret;
c = 0;
for (ret = start; c < n; ++ret, c++)
{
_Ttraits::join(*ret);
}
return ret;
}
};
/* Clear. We have only |run|, |detach_run|, |exit| and |join|, since
this is only a simple interface. */
template <int thread_impl>
struct thread_traits
{
typedef typename IF<thread_impl == posix, pthread_t, Empty>::RET _Tthread;
typedef thread<thread_impl> _Ctype;
typedef detach_thread<thread_impl> _Dtype;
static void run(_Ctype *c);
static void detach_run(_Dtype *c);
static void exit();
static void join(_Ctype *c);
};
/* Clear. We have only |init|, |lock|, and |unlock|. */
struct ltmmkey;
typedef pair<const void *, const char *> mmkey;
template <int thread_impl>
struct mutex_traits
{
typedef typename IF<thread_impl == posix, pthread_mutex_t, Empty>::RET _Tmutex;
typedef map<mmkey, pair<_Tmutex, int>, ltmmkey> mutex_int_map;
static void init(_Tmutex &m);
static void lock(_Tmutex &m);
static void unlock(_Tmutex &m);
};
/* Here we define a map of mutexes keyed by a pair of address, and a
string. A purpose of the map of mutexes is that, if synchronizing, we
need to publish mutexes locking some piece of codes (characterized by
the string) accessing the data (characterized by the pointer). So, if
any thread needs to pass a |synchro| object, it creates its own with
the same address and string, and must look to some public storage to
unlock the mutex. If the |synchro| object is created for the first
time, the mutex is created and inserted to the map. We count the
references to the mutex (number of waiting threads) to know, when it
is save to remove the mutex from the map. This is the only purpose of
counting the references. Recall, that the mutex is keyed by an address
of the data, and without removing, the number of mutexes would only
grow.
The map itself needs its own mutex to avoid concurrent insertions and
deletions. */
struct ltmmkey
{
bool
operator()(const mmkey &k1, const mmkey &k2) const
{
return k1.first < k2.first
|| (k1.first == k2.first && strcmp(k1.second, k2.second) < 0);
}
};
template <int thread_impl>
class mutex_map :
public mutex_traits<thread_impl>::mutex_int_map
{
typedef typename mutex_traits<thread_impl>::_Tmutex _Tmutex;
typedef mutex_traits<thread_impl> _Mtraits;
typedef pair<_Tmutex, int> mmval;
typedef map<mmkey, mmval, ltmmkey> _Tparent;
typedef typename _Tparent::iterator iterator;
typedef typename _Tparent::value_type _mvtype;
_Tmutex m;
public:
mutex_map()
{
_Mtraits::init(m);
}
void
insert(const void *c, const char *id, const _Tmutex &m)
{
_Tparent::insert(_mvtype(mmkey(c, id), mmval(m, 0)));
}
bool
check(const void *c, const char *id) const
{
return _Tparent::find(mmkey(c, id)) != _Tparent::end();
}
/* This returns a pointer to the pair of mutex and count reference number. */
mmval *
get(const void *c, const char *id)
{
auto it = _Tparent::find(mmkey(c, id));
if (it == _Tparent::end())
return NULL;
return &((*it).second);
}
/* This removes unconditionally the mutex from the map regardless its
number of references. The only user of this class should be |synchro|
class, it implementation must not remove referenced mutex. */
void
remove(const void *c, const char *id)
{
auto it = _Tparent::find(mmkey(c, id));
if (it != _Tparent::end())
this->erase(it);
}
void
lock_map()
{
_Mtraits::lock(m);
}
void
unlock_map()
{
_Mtraits::unlock(m);
}
};
/* This is the |synchro| class. The constructor of this class tries to
lock a mutex for a particular address (identification of data) and
string (identification of entry-point). If the mutex is already
locked, it waits until it is unlocked and then returns. The destructor
releases the lock. The typical use is to construct the object on the
stacked of the code being synchronized. */
template <int thread_impl>
class synchro
{
typedef typename mutex_traits<thread_impl>::_Tmutex _Tmutex;
typedef mutex_traits<thread_impl> _Mtraits;
public:
typedef mutex_map<thread_impl> mutex_map_t;
private:
const void *caller;
const char *iden;
mutex_map_t &mutmap;
public:
synchro(const void *c, const char *id, mutex_map_t &mmap)
: caller(c), iden(id), mutmap(mmap)
{
lock();
}
~synchro()
{
unlock();
}
private:
/* The |lock| function acquires the mutex in the map. First it tries to
get an exclusive access to the map. Then it increases a number of
references of the mutex (if it does not exists, it inserts it). Then
unlocks the map, and finally tries to lock the mutex of the map. */
void
lock()
{
mutmap.lock_map();
if (!mutmap.check(caller, iden))
{
_Tmutex mut;
_Mtraits::init(mut);
mutmap.insert(caller, iden, mut);
}
mutmap.get(caller, iden)->second++;
mutmap.unlock_map();
_Mtraits::lock(mutmap.get(caller, iden)->first);
}
/* The |unlock| function first locks the map. Then releases the lock,
and decreases a number of references. If it is zero, it removes the
mutex. */
void
unlock()
{
mutmap.lock_map();
if (mutmap.check(caller, iden))
{
_Mtraits::unlock(mutmap.get(caller, iden)->first);
mutmap.get(caller, iden)->second--;
if (mutmap.get(caller, iden)->second == 0)
mutmap.remove(caller, iden);
}
mutmap.unlock_map();
}
};
/* These are traits for conditions. We need |init|, |broadcast|, |wait|
and |destroy|. */
template <int thread_impl>
struct cond_traits
{
typedef typename IF<thread_impl == posix, pthread_cond_t, Empty>::RET _Tcond;
typedef typename mutex_traits<thread_impl>::_Tmutex _Tmutex;
static void init(_Tcond &cond);
static void broadcast(_Tcond &cond);
static void wait(_Tcond &cond, _Tmutex &mutex);
static void destroy(_Tcond &cond);
};
/* Here is the condition counter. It is a counter which starts at 0,
and can be increased and decreased. A thread can wait until the
counter is changed, this is implemented by condition. After the wait
is done, another (or the same) thread, by calling |waitForChange|
waits for another change. This can be dangerous, since it is possible
to wait for a change which will not happen, because all the threads
which can cause the change (by increase of decrease) might had
finished. */
template <int thread_impl>
class condition_counter
{
typedef typename mutex_traits<thread_impl>::_Tmutex _Tmutex;
typedef typename cond_traits<thread_impl>::_Tcond _Tcond;
int counter{0};
_Tmutex mut;
_Tcond cond;
bool changed{true};
public:
/* We initialize the counter to 0, and |changed| flag to |true|, since
the counter was change from undefined value to 0. */
condition_counter()
{
mutex_traits<thread_impl>::init(mut);
cond_traits<thread_impl>::init(cond);
}
/* In destructor, we only release the resources associated with the
condition. */
~condition_counter()
{
cond_traits<thread_impl>::destroy(cond);
}
/* When increasing, we lock the mutex, advance the counter, remember it
is changed, broadcast, and release the mutex. */
void
increase()
{
mutex_traits<thread_impl>::lock(mut);
counter++;
changed = true;
cond_traits<thread_impl>::broadcast(cond);
mutex_traits<thread_impl>::unlock(mut);
}
/* Same as increase. */
void
decrease()
{
mutex_traits<thread_impl>::lock(mut);
counter--;
changed = true;
cond_traits<thread_impl>::broadcast(cond);
mutex_traits<thread_impl>::unlock(mut);
}
/* We lock the mutex, and if there was a change since the last call of
|waitForChange|, we return immediately, otherwise we wait for the
change. The mutex is released. */
int
waitForChange()
{
mutex_traits<thread_impl>::lock(mut);
if (!changed)
{
cond_traits<thread_impl>::wait(cond, mut);
}
changed = false;
int res = counter;
mutex_traits<thread_impl>::unlock(mut);
return res;
}
};
/* The detached thread is the same as joinable |thread|. We only
re-implement |run| method to call |thread_traits::detach_run|, and add
a method which installs a counter. The counter is increased and
decreased on the body of the new thread. */
template <int thread_impl>
class detach_thread : public thread<thread_impl>
{
public:
condition_counter<thread_impl> *counter;
detach_thread() : counter(NULL)
{
}
void
installCounter(condition_counter<thread_impl> *c)
{
counter = c;
}
void
run()
{
thread_traits<thread_impl>::detach_run(this);
}
};
/* The detach thread group is (by interface) the same as
|thread_group|. The extra thing we have here is the |counter|. The
implementation of |insert| and |run| is different. */
template<int thread_impl>
class detach_thread_group
{
typedef thread_traits<thread_impl> _Ttraits;
typedef cond_traits<thread_impl> _Ctraits;
typedef detach_thread<thread_impl> _Ctype;
list<_Ctype *> tlist;
typedef typename list<_Ctype *>::iterator iterator;
condition_counter<thread_impl> counter;
public:
static int max_parallel_threads;
/* When inserting, the counter is installed to the thread. */
void
insert(_Ctype *c)
{
tlist.push_back(c);
c->installCounter(&counter);
}
/* The destructor is clear. */
~detach_thread_group()
{
while (!tlist.empty())
{
delete tlist.front();
tlist.pop_front();
}
}
/* We cycle through all threads in the group, and in each cycle we wait
for the change in the |counter|. If the counter indicates less than
maximum parallel threads running, then a new thread is run, and the
iterator in the list is moved.
At the end we have to wait for all thread to finish. */
void
run()
{
int mpt = max_parallel_threads;
auto it = tlist.begin();
while (it != tlist.end())
{
if (counter.waitForChange() < mpt)
{
counter.increase();
(*it)->run();
++it;
}
}
while (counter.waitForChange() > 0)
{
}
}
};
#ifdef HAVE_PTHREAD
// POSIX thread specializations
/* Here we only define the specializations for POSIX threads. Then we
define the macros. Note that the |PosixSynchro| class construct itself
from the static map defined in {\tt sthreads.cpp}. */
typedef detach_thread<posix> PosixThread;
typedef detach_thread_group<posix> PosixThreadGroup;
typedef synchro<posix> posix_synchro;
class PosixSynchro : public posix_synchro
{
public:
PosixSynchro(const void *c, const char *id);
};
# define THREAD sthread::PosixThread
# define THREAD_GROUP sthread::PosixThreadGroup
# define SYNCHRO sthread::PosixSynchro
#else
// No threading specializations@>=
/* Here we define an empty class and use it as thread and
mutex. |NoSynchro| class is also empty, but an empty constructor is
declared. The empty destructor is declared only to avoid ``unused
variable warning''. */
typedef thread<empty> NoThread;
typedef thread_group<empty> NoThreadGroup;
typedef synchro<empty> no_synchro;
class NoSynchro
{
public:
NoSynchro(const void *c, const char *id)
{
}
~NoSynchro()
{
}
};
# define THREAD sthread::NoThread
# define THREAD_GROUP sthread::NoThreadGroup
# define SYNCHRO sthread::NoSynchro
#endif
};
#endif