/* * Copyright © 2004 Ondra Kamenik * Copyright © 2019-2024 Dynare Team * * This file is part of Dynare. * * Dynare is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Dynare is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Dynare. If not, see . */ // Permutations. /* The permutation class is useful when describing a permutation of indices in permuted symmetry tensor. This tensor comes to existence, for instance, as a result of the following tensor multiplication: [g_y³]_γ₁γ₂γ₃ [g_yu]^γ₁_α₁β₃ [g_yu]^γ₂_α₂β₁ [g_u]^γ₃_β₂ If this operation is done by a Kronecker product of unfolded tensors, the resulting tensor has permuted indices. So, in this case the permutation is implied by the equivalence: { {0,4}, {1,3}, {2} }. This results in a permutation which maps indices (0,1,2,3,4)↦(0,2,4,3,1). The other application of Permutation class is to permute indices with the same permutation as done during sorting. Here we only define an abstraction for the permutation defined by an equivalence. Its basic operation is to apply the permutation to the integer sequence. The application is right (or inner), in sense that it works on indices of the sequence not items of the sequence. More formally s∘m ≠ m∘s. In here, the application of the permutation defined by map m is s∘m. Also, we need PermutationSet class which contains all permutations of an n-element set, and a bundle of permutations PermutationBundle which contains all permutation sets up to a given number. */ #ifndef PERMUTATION_HH #define PERMUTATION_HH #include "equivalence.hh" #include "int_sequence.hh" #include /* The permutation object will have a map, which defines mapping of indices (0,1,…,n-1)↦(m₀,m₁,…, mₙ₋₁). The map is the sequence (m₀,m₁,…, mₙ₋₁). When the permutation with the map m is applied on sequence s, it permutes its indices: s∘id↦s∘m. So we have one constructor from equivalence, then a method apply(), and finally a method tailIdentity() which returns a number of trailing indices which yield identity. Also we have a constructor calculating map, which corresponds to permutation in sort. This is, we want (sorted s)∘m = s. */ class Permutation { protected: IntSequence permap; public: explicit Permutation(int len) : permap(len) { for (int i = 0; i < len; i++) permap[i] = i; } explicit Permutation(const Equivalence& e) : permap(e.getN()) { e.trace(permap); } Permutation(const Equivalence& e, const Permutation& per) : permap(e.getN()) { e.trace(permap, per); } explicit Permutation(const IntSequence& s) : permap(s.size()) { computeSortingMap(s); }; Permutation(const Permutation& p1, const Permutation& p2) : permap(p2.permap) { p1.apply(permap); } Permutation(const Permutation& p, int i) : permap(p.permap.insert(p.size(), i)) { } [[nodiscard]] bool operator==(const Permutation& p) const { return permap == p.permap; } [[nodiscard]] int size() const { return permap.size(); } void print() const { permap.print(); } void apply(const IntSequence& src, IntSequence& tar) const; void apply(IntSequence& tar) const; void inverse(); [[nodiscard]] int tailIdentity() const; [[nodiscard]] const IntSequence& getMap() const { return permap; } IntSequence& getMap() { return permap; } protected: void computeSortingMap(const IntSequence& s); }; /* The PermutationSet maintains an array of of all permutations. The default constructor constructs one element permutation set of one element sets. The second constructor constructs a new permutation set over n from all permutations over n-1. The parameter n needs not to be provided, but it serves to distinguish the constructor from copy constructor. The method getPreserving() returns a factor subgroup of permutations, which are invariants with respect to the given sequence. This are all permutations p yielding p∘s = s, where s is the given sequence. */ class PermutationSet { int order {1}; int size {1}; std::vector pers; public: PermutationSet(); PermutationSet(const PermutationSet& ps, int n); [[nodiscard]] int getNum() const { return size; } [[nodiscard]] const Permutation& get(int i) const { return pers[i]; } [[nodiscard]] std::vector getPreserving(const IntSequence& s) const; }; /* The permutation bundle encapsulates all permutations sets up to some given dimension. */ class PermutationBundle { std::vector bundle; public: PermutationBundle(int nmax); [[nodiscard]] const PermutationSet& get(int n) const; void generateUpTo(int nmax); }; #endif