@q $Id: sthread.hweb 411 2005-08-11 12:26:13Z kamenik $ @> @q Copyright 2004, Ondra Kamenik @> @*2 Simple threads. Start of {\tt sthreads.h} file. This file defines types making a simple interface to multi-threading. It follows the classical C++ idioms for traits. We have three sorts of traits. The first is a |thread_traits|, which make interface to thread functions (run, exit, create and join), the second is |mutex_traits|, which make interface to mutexes (create, lock, unlock), and third is |cond_traits|, which make interface to conditions (create, wait, broadcast, and destroy). At present, there are two implementations. The first are POSIX threads, mutexes, and conditions, the second is serial (no parallelization). The file provides the following interfaces templated by the types implementing the threading (like types |pthread_t|, and |pthread_mutex_t| for POSIX thread and mutex): \unorderedlist \li |thread| is a pure virtual class, which must be inherited and a method |operator()()| be implemented as the running code of the thread. This code is run as a new thread by calling |run| method. \li |thread_group| allows insertion of |thread|s and running all of them simultaneously joining them. The number of maximum parallel threads can be controlled. See below. \li |synchro| object locks a piece of code to be executed only serially for a given data and specified entry-point. It locks the code until it is destructed. So, the typical use is to create the |synchro| object on the stack of a function which is to be synchronized. The synchronization can be subjected to specific data (then a pointer can be passed to |synchro|'s constructor), and can be subjected to specific entry-point (then |const char*| is passed to the constructor). \li |detach_thread| inherits from |thread| and models a detached thread in contrast to |thread| which models the joinable thread. \li |detach_thread_group| groups the detached threads and runs them. They are not joined, they are synchronized by means of a counter counting running threads. A change of the counter is checked by waiting on an associated condition. \endunorderedlist What implementation is selected is governed (at present) by |HAVE_PTHREAD|. If it is defined, then POSIX threads are linked. If it is not defined, then serial implementation is taken. In accordance with this, the header file defines macros |THREAD|, |THREAD_GROUP|, and |SYNCHRO| as the picked specialization of |thread| (or |detach_thread|), |thread_group| (or |detach_thread_group|), and |synchro|. The type of implementation is controlled by |thread_impl| integer template parameter, this can be |posix| or |empty|. The number of maximum parallel threads is controlled via a static member of |thread_group| and |detach_thread_group| classes. @s _Tthread int @s thread_traits int @s thread int @s thread_group int @s detach_thread int @s detach_thread_group int @s cond_traits int @s condition_counter int @s mutex_traits int @s mutex_map int @s synchro int @s _Tmutex int @s pthread_t int @s pthread_mutex_t int @s pthread_cond_t int @s pthread_attr_t int @s IF int @s Then int @s Else int @s RET int @s thread_impl int @c #ifndef STHREAD_H #define STHREAD_H #ifdef HAVE_PTHREAD # include #else /* Give valid types for POSIX thread types, otherwise the templates fail in empty mode. Don't use typedefs because on some systems |pthread_t| and friends are typedefs even without the include. */ # define pthread_t void * # define pthread_mutex_t void * # define pthread_cond_t void * #endif #include #include #include namespace sthread { using namespace std; class Empty {}; @; enum {@+ posix, empty@+}; template class thread_traits; template class detach_thread; @<|thread| template class declaration@>; @<|thread_group| template class declaration@>; @<|thread_traits| template class declaration@>; @<|mutex_traits| template class declaration@>; @<|mutex_map| template class declaration@>; @<|synchro| template class declaration@>; @<|cond_traits| template class declaration@>; @<|condition_counter| template class declaration@>; @<|detach_thread| template class declaration@>; @<|detach_thread_group| template class declaration@>; #ifdef HAVE_PTHREAD @; #else @; #endif }; #endif @ Here is the classical IF template. @= template struct IF { typedef Then RET; }; template struct IF { typedef Else RET; }; @ The class of |thread| is clear. The user implements |operator()()|, the method |run| runs the user's code as joinable thread, |exit| kills the execution. @<|thread| template class declaration@>= template class thread { typedef thread_traits _Ttraits; typedef typename _Ttraits::_Tthread _Tthread; _Tthread th; public:@; virtual ~thread() {} _Tthread& getThreadIden() {@+ return th;@+} const _Tthread& getThreadIden() const {@+ return th;@+} virtual void operator()() = 0; void run() {@+ _Ttraits::run(this);@+} void detach_run() {@+ _Ttraits::detach_run(this);@+} void exit() {@+ _Ttraits::exit();@+} }; @ The |thread_group| is also clear. We allow a user to insert the |thread|s, and then launch |run|, which will run all the threads not allowing more than |max_parallel_threads| joining them at the end. This static member can be set from outside. @<|thread_group| template class declaration@>= template class thread_group { typedef thread_traits _Ttraits; typedef thread _Ctype; list<_Ctype*> tlist; typedef typename list<_Ctype*>::iterator iterator; public:@; static int max_parallel_threads; void insert(_Ctype* c) {@+ tlist.push_back(c);@+} @<|thread_group| destructor code@>; @<|thread_group::run| code@>; private:@; @<|thread_group::run_portion| code@>; }; @ The thread group class maintains list of pointers to threads. It takes responsibility of deallocating the threads. So we implement the destructor. @<|thread_group| destructor code@>= ~thread_group() { while (! tlist.empty()) { delete tlist.front(); tlist.pop_front(); } } @ This runs a given number of threads in parallel starting from the given iterator. It returns the first iterator not run. @<|thread_group::run_portion| code@>= iterator run_portion(iterator start, int n) { int c = 0; for (iterator i = start; c < n; ++i, c++) { (*i)->run(); } iterator ret; c = 0; for (ret = start; c < n; ++ret, c++) { _Ttraits::join(*ret); } return ret; } @ Here we run the threads ensuring that not more than |max_parallel_threads| are run in parallel. More over, we do not want to run a too low number of threads, since it is wasting with resource (if there are). Therefore, we run in parallel |max_parallel_threads| batches as long as the remaining threads are greater than the double number. And then the remaining batch (less than |2*max_parallel_threads|) is run half by half. @<|thread_group::run| code@>= void run() { int rem = tlist.size(); iterator pfirst = tlist.begin(); while (rem > 2*max_parallel_threads) { pfirst = run_portion(pfirst, max_parallel_threads); rem -= max_parallel_threads; } if (rem > max_parallel_threads) { pfirst = run_portion(pfirst, rem/2); rem -= rem/2; } run_portion(pfirst, rem); } @ Clear. We have only |run|, |detach_run|, |exit| and |join|, since this is only a simple interface. @<|thread_traits| template class declaration@>= template struct thread_traits { typedef typename IF::RET _Tthread; typedef thread _Ctype; typedef detach_thread _Dtype; static void run(_Ctype* c); static void detach_run(_Dtype* c); static void exit(); static void join(_Ctype* c); }; @ Clear. We have only |init|, |lock|, and |unlock|. @<|mutex_traits| template class declaration@>= struct ltmmkey; typedef pair mmkey; @# template struct mutex_traits { typedef typename IF::RET _Tmutex; typedef map, ltmmkey> mutex_int_map; static void init(_Tmutex& m); static void lock(_Tmutex& m); static void unlock(_Tmutex& m); }; @ Here we define a map of mutexes keyed by a pair of address, and a string. A purpose of the map of mutexes is that, if synchronizing, we need to publish mutexes locking some piece of codes (characterized by the string) accessing the data (characterized by the pointer). So, if any thread needs to pass a |synchro| object, it creates its own with the same address and string, and must look to some public storage to unlock the mutex. If the |synchro| object is created for the first time, the mutex is created and inserted to the map. We count the references to the mutex (number of waiting threads) to know, when it is save to remove the mutex from the map. This is the only purpose of counting the references. Recall, that the mutex is keyed by an address of the data, and without removing, the number of mutexes would only grow. The map itself needs its own mutex to avoid concurrent insertions and deletions. @s mutex_int_map int @<|mutex_map| template class declaration@>= struct ltmmkey { bool operator()(const mmkey& k1, const mmkey& k2) const {return k1.first < k2.first || (k1.first == k2.first && strcmp(k1.second, k2.second) < 0);} }; @# template class mutex_map : public mutex_traits::mutex_int_map { typedef typename mutex_traits::_Tmutex _Tmutex; typedef mutex_traits _Mtraits; typedef pair<_Tmutex, int> mmval; typedef map _Tparent; typedef typename _Tparent::iterator iterator; typedef typename _Tparent::value_type _mvtype; _Tmutex m; public:@; mutex_map() {@+ _Mtraits::init(m);@+} void insert(const void* c, const char* id, const _Tmutex& m) {@+ _Tparent::insert(_mvtype(mmkey(c,id), mmval(m,0)));@+} bool check(const void* c, const char* id) const {@+ return _Tparent::find(mmkey(c, id)) != _Tparent::end();@+} @<|mutex_map::get| code@>; @<|mutex_map::remove| code@>; void lock_map() {@+ _Mtraits::lock(m);@+} void unlock_map() {@+ _Mtraits::unlock(m);@+} }; @ This returns a pointer to the pair of mutex and count reference number. @<|mutex_map::get| code@>= mmval* get(const void* c, const char* id) { iterator it = _Tparent::find(mmkey(c, id)); if (it == _Tparent::end()) return NULL; return &((*it).second); } @ This removes unconditionally the mutex from the map regardless its number of references. The only user of this class should be |synchro| class, it implementation must not remove referenced mutex. @<|mutex_map::remove| code@>= void remove(const void* c, const char* id) { iterator it = _Tparent::find(mmkey(c, id)); if (it != _Tparent::end()) this->erase(it); } @ This is the |synchro| class. The constructor of this class tries to lock a mutex for a particular address (identification of data) and string (identification of entry-point). If the mutex is already locked, it waits until it is unlocked and then returns. The destructor releases the lock. The typical use is to construct the object on the stacked of the code being synchronized. @<|synchro| template class declaration@>= template class synchro { typedef typename mutex_traits::_Tmutex _Tmutex; typedef mutex_traits _Mtraits; public:@; typedef mutex_map mutex_map_t; private:@; const void* caller; const char* iden; mutex_map_t& mutmap; public:@; synchro(const void* c, const char* id, mutex_map_t& mmap) : caller(c), iden(id), mutmap(mmap) {@+ lock();@+} ~synchro() {@+ unlock();@+} private:@; @<|synchro::lock| code@>; @<|synchro::unlock| code@>; }; @ The |lock| function acquires the mutex in the map. First it tries to get an exclusive access to the map. Then it increases a number of references of the mutex (if it does not exists, it inserts it). Then unlocks the map, and finally tries to lock the mutex of the map. @<|synchro::lock| code@>= void lock() { mutmap.lock_map(); if (!mutmap.check(caller, iden)) { _Tmutex mut; _Mtraits::init(mut); mutmap.insert(caller, iden, mut); } mutmap.get(caller, iden)->second++; mutmap.unlock_map(); _Mtraits::lock(mutmap.get(caller, iden)->first); } @ The |unlock| function first locks the map. Then releases the lock, and decreases a number of references. If it is zero, it removes the mutex. @<|synchro::unlock| code@>= void unlock() { mutmap.lock_map(); if (mutmap.check(caller, iden)) { _Mtraits::unlock(mutmap.get(caller, iden)->first); mutmap.get(caller, iden)->second--; if (mutmap.get(caller, iden)->second == 0) mutmap.remove(caller, iden); } mutmap.unlock_map(); } @ These are traits for conditions. We need |init|, |broadcast|, |wait| and |destroy|. @<|cond_traits| template class declaration@>= template struct cond_traits { typedef typename IF::RET _Tcond; typedef typename mutex_traits::_Tmutex _Tmutex; static void init(_Tcond& cond); static void broadcast(_Tcond& cond); static void wait(_Tcond& cond, _Tmutex& mutex); static void destroy(_Tcond& cond); }; @ Here is the condition counter. It is a counter which starts at 0, and can be increased and decreased. A thread can wait until the counter is changed, this is implemented by condition. After the wait is done, another (or the same) thread, by calling |waitForChange| waits for another change. This can be dangerous, since it is possible to wait for a change which will not happen, because all the threads which can cause the change (by increase of decrease) might had finished. @<|condition_counter| template class declaration@>= template class condition_counter { typedef typename mutex_traits::_Tmutex _Tmutex; typedef typename cond_traits::_Tcond _Tcond; int counter; _Tmutex mut; _Tcond cond; bool changed; public:@; @<|condition_counter| constructor code@>; @<|condition_counter| destructor code@>; @<|condition_counter::increase| code@>; @<|condition_counter::decrease| code@>; @<|condition_counter::waitForChange| code@>; }; @ We initialize the counter to 0, and |changed| flag to |true|, since the counter was change from undefined value to 0. @<|condition_counter| constructor code@>= condition_counter() : counter(0), changed(true) { mutex_traits::init(mut); cond_traits::init(cond); } @ In destructor, we only release the resources associated with the condition. @<|condition_counter| destructor code@>= ~condition_counter() { cond_traits::destroy(cond); } @ When increasing, we lock the mutex, advance the counter, remember it is changed, broadcast, and release the mutex. @<|condition_counter::increase| code@>= void increase() { mutex_traits::lock(mut); counter++; changed = true; cond_traits::broadcast(cond); mutex_traits::unlock(mut); } @ Same as increase. @<|condition_counter::decrease| code@>= void decrease() { mutex_traits::lock(mut); counter--; changed = true; cond_traits::broadcast(cond); mutex_traits::unlock(mut); } @ We lock the mutex, and if there was a change since the last call of |waitForChange|, we return immediately, otherwise we wait for the change. The mutex is released. @<|condition_counter::waitForChange| code@>= int waitForChange() { mutex_traits::lock(mut); if (!changed) { cond_traits::wait(cond, mut); } changed = false; int res = counter; mutex_traits::unlock(mut); return res; } @ The detached thread is the same as joinable |thread|. We only re-implement |run| method to call |thread_traits::detach_run|, and add a method which installs a counter. The counter is increased and decreased on the body of the new thread. @<|detach_thread| template class declaration@>= template class detach_thread : public thread { public:@; condition_counter* counter; detach_thread() : counter(NULL) {} void installCounter(condition_counter* c) {@+ counter = c;@+} void run() {@+thread_traits::detach_run(this);@+} }; @ The detach thread group is (by interface) the same as |thread_group|. The extra thing we have here is the |counter|. The implementation of |insert| and |run| is different. @<|detach_thread_group| template class declaration@>= template class detach_thread_group { typedef thread_traits _Ttraits; typedef cond_traits _Ctraits; typedef detach_thread _Ctype; list<_Ctype *> tlist; typedef typename list<_Ctype*>::iterator iterator; condition_counter counter; public:@; static int max_parallel_threads; @<|detach_thread_group::insert| code@>; @<|detach_thread_group| destructor code@>; @<|detach_thread_group::run| code@>; }; @ When inserting, the counter is installed to the thread. @<|detach_thread_group::insert| code@>= void insert(_Ctype* c) { tlist.push_back(c); c->installCounter(&counter); } @ The destructor is clear. @<|detach_thread_group| destructor code@>= ~detach_thread_group() { while (!tlist.empty()) { delete tlist.front(); tlist.pop_front(); } } @ We cycle through all threads in the group, and in each cycle we wait for the change in the |counter|. If the counter indicates less than maximum parallel threads running, then a new thread is run, and the iterator in the list is moved. At the end we have to wait for all thread to finish. @<|detach_thread_group::run| code@>= void run() { int mpt = max_parallel_threads; iterator it = tlist.begin(); while (it != tlist.end()) { if (counter.waitForChange() < mpt) { counter.increase(); (*it)->run(); ++it; } } while (counter.waitForChange() > 0) {} } @ Here we only define the specializations for POSIX threads. Then we define the macros. Note that the |PosixSynchro| class construct itself from the static map defined in {\tt sthreads.cpp}. @= typedef detach_thread PosixThread; typedef detach_thread_group PosixThreadGroup; typedef synchro posix_synchro; class PosixSynchro : public posix_synchro { public:@; PosixSynchro(const void* c, const char* id); }; @# #define THREAD@, sthread::PosixThread #define THREAD_GROUP@, sthread::PosixThreadGroup #define SYNCHRO@, sthread::PosixSynchro @ Here we define an empty class and use it as thread and mutex. |NoSynchro| class is also empty, but an empty constructor is declared. The empty destructor is declared only to avoid ``unused variable warning''. @= typedef thread NoThread; typedef thread_group NoThreadGroup; typedef synchro no_synchro; class NoSynchro { public:@; NoSynchro(const void* c, const char* id) {} ~NoSynchro() {} }; @# #define THREAD@, sthread::NoThread #define THREAD_GROUP@, sthread::NoThreadGroup #define SYNCHRO@, sthread::NoSynchro @ End of {\tt sthreads.h} file.