2019-01-04 17:27:23 +01:00
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// Copyright 2005, Ondra Kamenik
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// Vector function.
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/* This file defines interface for functions taking a vector as an input
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and returning a vector (with a different size) as an output. We are
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also introducing a parameter signalling; it is a boolean vector which
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tracks parameters which were changed from the previous call. The
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|VectorFunction| implementation can exploit this information and
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evaluate the function more efficiently. The information can be
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completely ignored.
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From the signalling reason, and from other reasons, the function
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evaluation is not |const|. */
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#ifndef VECTOR_FUNCTION_H
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#define VECTOR_FUNCTION_H
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2019-01-08 17:12:05 +01:00
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#include "Vector.hh"
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#include "GeneralMatrix.hh"
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#include <vector>
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2019-01-14 16:09:49 +01:00
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#include <memory>
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2019-01-04 17:27:23 +01:00
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/* This is a simple class representing a vector of booleans. The items
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night be retrieved or changed, or can be set |true| after some
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point. This is useful when we multiply the vector with lower
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triangular matrix.
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|true| means that a parameter was changed. */
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class ParameterSignal
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{
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protected:
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std::vector<bool> data;
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public:
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ParameterSignal(int n);
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ParameterSignal(const ParameterSignal &sig) = default;
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~ParameterSignal() = default;
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void signalAfter(int l);
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bool
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operator[](int i) const
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{
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return data[i];
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}
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std::vector<bool>::reference
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operator[](int i)
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{
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return data[i];
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}
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};
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/* This is the abstract class for vector function. At this level of
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abstraction we only need to know size of input vector and a size of
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output vector.
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The important thing here is a clone method, we will need to make hard
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copies of vector functions since the evaluations are not |const|. The
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hardcopies apply for parallelization. */
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class VectorFunction
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{
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protected:
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int in_dim;
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int out_dim;
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public:
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VectorFunction(int idim, int odim)
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: in_dim(idim), out_dim(odim)
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{
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}
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VectorFunction(const VectorFunction &func) = default;
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virtual ~VectorFunction() = default;
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virtual std::unique_ptr<VectorFunction> clone() const = 0;
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virtual void eval(const Vector &point, const ParameterSignal &sig, Vector &out) = 0;
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int
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indim() const
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{
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return in_dim;
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}
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int
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outdim() const
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{
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return out_dim;
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}
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};
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/* This makes |n| copies of |VectorFunction|. The first constructor
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make exactly |n| new copies, the second constructor copies only the
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pointer to the first and others are hard (real) copies.
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The class is useful for making a given number of copies at once, and
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this set can be reused many times if we need mupliple copis of the
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function (for example for paralelizing the code). */
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class VectorFunctionSet
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{
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private:
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// Stores the hard copies made by the class
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std::vector<std::unique_ptr<VectorFunction>> func_copies;
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protected:
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std::vector<VectorFunction *> funcs;
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public:
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VectorFunctionSet(const VectorFunction &f, int n);
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VectorFunctionSet(VectorFunction &f, int n);
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~VectorFunctionSet() = default;
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VectorFunction &
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getFunc(int i)
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{
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return *(funcs[i]);
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}
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int
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getNum() const
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{
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return funcs.size();
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}
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};
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/* This class wraps another |VectorFunction| to allow integration of a
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function through normally distributed inputs. Namely, if one wants to
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integrate
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$${1\over\sqrt{(2\pi)^n\vert\Sigma\vert}}\int f(x)e^{-{1\over2}x^T\Sigma^{-1}x}{\rm d}x$$
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then if we write $\Sigma=AA^T$ and $x=\sqrt{2}Ay$, we get integral
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$${1\over\sqrt{(2\pi)^n\vert\Sigma\vert}}
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\int f\left(\sqrt{2}Ay\right)e^{-y^Ty}\sqrt{2^n}\vert A\vert{\rm d}y=
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{1\over\sqrt{\pi^n}}\int f\left(\sqrt{2}Ay\right)e^{-y^Ty}{\rm d}y,$$
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which means that a given function $f$ we have to wrap to yield a function
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$$g(y)={1\over\sqrt{\pi^n}}f\left(\sqrt{2}Ay\right).$$
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This is exactly what this class is doing. This transformation is
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useful since the Gauss--Hermite points and weights are defined for
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weighting function $e^{-y^2}$, so this transformation allows using
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Gauss--Hermite quadratures seemlessly in a context of integration through
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normally distributed inputs.
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The class maintains a pointer to the function $f$. When the object is
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constructed by the first constructor, the $f$ is assumed to be owned by the
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caller. If the object of this class is copied, then $f$ is copied and hence
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stored in a std::unique_ptr. The second constructor takes a smart pointer to
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the function and in that case the class takes ownership of $f$. */
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class GaussConverterFunction : public VectorFunction
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{
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private:
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std::unique_ptr<VectorFunction> func_storage;
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protected:
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VectorFunction *func;
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GeneralMatrix A;
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double multiplier;
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public:
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GaussConverterFunction(VectorFunction &f, const GeneralMatrix &vcov);
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GaussConverterFunction(std::unique_ptr<VectorFunction> f, const GeneralMatrix &vcov);
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GaussConverterFunction(const GaussConverterFunction &f);
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~GaussConverterFunction() override = default;
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std::unique_ptr<VectorFunction>
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clone() const override
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{
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return std::make_unique<GaussConverterFunction>(*this);
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}
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void eval(const Vector &point, const ParameterSignal &sig, Vector &out) override;
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private:
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double calcMultiplier() const;
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void calcCholeskyFactor(const GeneralMatrix &vcov);
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};
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#endif
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